Hi there!
I'm a VFS graduate who has worked on four Unity-based games and a couple undisclosed games. My role on both professional projects was a generalist programmer with responsibilities ranging from general UI touchups to full on feature implementation for both the frontend and backend.
With regards to the student projects, as the sole programmer on both teams, I was responsible for creating all of the functionality for both games and developed a passion for general gameplay programming.
Please feel free to check out Superhit Baseball and Turbulence Tycoon on the play store or try out the standalone Unity builds for Empress Eternal and Project Hakkermann. If you would like to get more details, I'm always willing to respond to emails and connect on linked in. Thank you for reading!